Because we’re working with Unity, it would be great if everyone had at least a basic knowledge of what we’ll be dealing with! I’ve been trying to learn Unity myself for the past couple of weeks, so I gathered a few resources that I would like to share with you.
These tutorials are great and can be done within 2 or 3 hours. You’ll learn the very high-level functions of Unity, but it is a great way to get familiar with the interface.
This if the official documentation for Unity and it can quickly become overwhelming, but I think going at least through the overview will be very helpful. After that, straight to bookmarks, as it will be very useful when coming new integrated functions of which you don’t know all the possible parameters.
It is a pretty extensive tutorial for an iPhone game. I’m doing it right now and it is very enlightning, especially for when it comes to dealing with touches.
This is a great resource, as most of the questions you’ll be asking yourself will already have an answer here (I think)
5) Other resources (I haven’t really dug into those, but I think I may do so in the near future)
A lot of videos (736!), but they are well categorized to fit every need. I have done 3D Buzz tutorials in the past and was always satisfied (no, they did not pay me to say that)
Other tutorials, but they seem to be built around older versions of Unity. Not sure if they still apply, but eh! at least we know they exist!
There are probably way more resources than that, but I think those cover most of the ground.